Template:Infobox mod/doc

From 7 Days to Die Wiki
Jump to navigation Jump to search
Template-info.png Documentation


Syntax

Use the following to easily create new infoboxes. Cut and paste the code then replace needed values.

Preset
{{Infobox mod
|name = 
|image = 
|caption = 
|image_alt1 = 
|caption_alt1 = 
|image_alt2 = 
|caption_alt2
|size = 

|group = 
|category =
|type = 

|reload_speed_modifier = 
|elemental_damage_resist = 
|hypo-thermal_inc = 
|hyper-thermal_inc = 
|mobility_inc = 
|sta_regen_inc = 
|damage_resist_inc = 
|carrying_capacity = 
|noise_dec = 
|mod_buff = 
|damage_falloff_range_modifier =  
|max_range = 
|spread_multiplier_hip = 
|spread_multiplier_aiming = 
|spread_multiplier_walking = 
|spread_multiplier_crouching = 
|recoil_modifier_horizontal = 
|recoil_modifier_vertical = 
|weapon_handling = 
|entity_damage = 
|burst_round_count = 
|rounds_per_minute = 
|incremental_spread_multiplier = 
|spread_degrees_horizontal = 
|spread_degrees_vertical = 
|magazine_size = 
|block_damage_added = 
|degradation_per_use = 
|damage_modifier = 

|mod_type = 
|affected_part = 
|price_base = 
|stack = 

|scrappable = 
|breaks= 
|meltable = 
|metal = 
|fuel = 
|burn-time = 

|obtain = 
}}

Parameters

Parameter Legal Values Description
reload_speed_modifier <Numeric> Reload speed modifier.
elemental_damage_resist <Text> How much protection the armor mod provides against different elemental damages, for example electrical or radiation damage.
hypo-thermal_inc <Numeric> How much protection against the cold the armor mod provides.
hyper-thermal_inc <Numeric> How much protection against the heat the armor mod provides.
mobility_inc <Numeric> The amount of mobility increased by this armor mod
sta_regen_inc <Numeric> How much the armor mod increases stamina regeneration
damage_resist_inc <Numeric> How much the armor mod increases physical damage resist
carrying_capacity <Numeric> How much the armor mod increases carrying capacity
noise_dec <Numeric> How much the armor mod decreases noise
mod_buff <Text> Generic mod buff
damage_falloff_range_modifier <Numeric> Damage falloff range modifier.
max_range <Numeric> Max range where bullets will hit the target.
spread_multiplier_hip <Numeric> How much the mod affects shooting from the hip.
spread_multiplier_aiming <Numeric> How much the mod affects shooting when aiming down sights.
spread_multiplier_walking <Numeric> How much the mod affects shooting when walking.
spread_multiplier_crouching <Numeric> How much the mod affects shooting when crouched.
recoil_modifier_horizontal <Numeric> How much the mod affects horizontal recoil.
recoil_modifier_vertical <Numeric> How much the mod affects vertical recoil.
weapon_handling <Numeric> How much the mod affects weapon handling.
entity_damage <Numeric> How much the mod affects entity damage.
burst_round_count <Numeric> The amount of bullets in one burst.
rounds_per_minute <Numeric> How much the mod affects guns rounds per minute.
incremental_spread_multiplier <Numeric> How much the mod affects the spread increased after each shot.
spread_degrees_horizontal <Numeric> How much the crosshair changes horizontally.
spread_degrees_vertical <Numeric> How much the crosshair changes vertically.
magazine_size <Numeric> How much the mod increases guns magazine size.
block_damage_added <Numeric> How much the mod affects block damage.
degradation_per_use <Numeric> How much the mod affects tool degradation after each use.
damage_modifier <Numeric> How much the mod affects damage.

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.