Broken Leg
Broken Leg | |
---|---|
![]() | |
Description | |
Category | Status Effect |
Type | Negative |
Description | Your leg is broken. |
Caused by | Fall damage or critical hits by enemies |
Cured by | Splint or Plaster Cast |
Debuffs | First Aid, |
Overall Duration | 2h 00:00 |
Effects | |
Effect on Speed | -50% |
Stack (Cumulative) Effects | Reset |
Description
Broken Leg is a negative Status Effect that can occur when taking fall damage or when being struck in the leg by an enemy.
Effects
Having a Broken Leg will lower Mobility by 50% and decrease Jump Strength by 12%. While having a Broken Leg, any fall distance is treated as +2 meters higher, which means increased fall damage from shorter falls and the possibility of injuruing the leg again, adding to its duration. Having the buff from Steroids negates the increased fall damage from having a Broken Leg.
It has a duration of 7200 seconds or 2 hours in real time. Sprinting or Jumping will increase the time it needs to heal.
Removing
Normally, a Broken Leg will heal over time. Using a Splint or Plaster Cast will improve the injury, replacing the Broken Leg status with Splinted Leg or Plaster Cast (Leg) status respectively.
de:Gebrochenes Bein