Status Effect
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Description
Many of the food or drink items, environments, interactive objects or events in 7 Days to Die can give the player a particular status effect. These are expressed as a positive or negative buff. A corresponding icon will be displayed above the player's health bar. This can be found in the lower left corner of the screen while a buff is active. Many of them give either a temporary or permanent gain or loss in health, strength, stamina, damage resistance. It is possible to have multiple Buffs active at the same time.
Positive Buffs
Name | Health | Stamina | |
---|---|---|---|
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Blackstrap Coffee (Buff) | +25% Regeneration | |
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Buzzed | ||
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Coffee (Buff) | +20% Regeneration | |
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Death XP Penalty Protection | ||
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Efficient Digestion | ||
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Grandpa's Moonshine (Buff) | +20 every second | +60% Regeneration |
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Health Recovery | ||
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Mega Crush! | +15 every second | |
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Pain Killers (Buff) | ||
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Steroids (Buff) | ||
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Vitamins (Buff) | ||
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Warming Fire | ||
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Yucca Juice Smoothie (Buff) |
Negative Buffs
Name | Hunger | Thirst | Health | Stamina | |
---|---|---|---|---|---|
Abrasion | |||||
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Bleeding | -1 every second | -1 every second | ||
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Broken Arm | ||||
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Broken Leg | ||||
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Burning - Molotov | -12 every second | |||
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Burning | -10 every second | |||
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Cannot Breathe | ||||
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Cold | ||||
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Concussion | ||||
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Deadly Radiation | ||||
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Dehydrated | ||||
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Drowning | -1 every second | |||
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Dysentery | ||||
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Encumbered | ||||
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Fatigue | ||||
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Freezing | ||||
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Hot | ||||
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Hungry | ||||
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Infection - Stage 1 | -0.3 every second | |||
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Infection - Stage 2 | -1 every second | |||
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Infection - Stage 3 | -1 every 3 seconds | -2 every second | ||
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Infection | ||||
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Internal Bleeding | -15 every second | -15 every second | ||
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Near Death Trauma | ||||
Plaster Cast (Arm) | |||||
Plaster Cast (Leg) | |||||
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Severely Dehydrated | -1 every 24 seconds | |||
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Shocked | -3 every 0.5 seconds | |||
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Splinted Arm | ||||
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Splinted Leg | ||||
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Sprained Arm | ||||
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Sprained Leg | ||||
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Starving | ||||
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Stunned | ||||
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Sweltering | ||||
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Thirsty | ||||
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Very Hungry |
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