Temperature

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This article is considered accurate for the current version (Version 2.5).

Temperature in 7 Days to Die is a crucial environmental factor that affects the character's survival. The game simulates a realistic temperature system where characters must manage their body temperature to avoid adverse effects.

Overview

Temperature consists of 2 components:

  • Ambient temperature refers to the actual temperature of the environment around the character.
  • Feels Like temperature, one of the Core Character Stats, refers to the effective temperature of the character.

Ambient Temperature

  • Each biome has its own temperature patterns which fluctuate throughout the day and night cycles.
  • Wind and altitude affect the Ambient temperature, with stronger winds and higher altitudes having lower Ambient temperatures.
  • Weather, especially Storms, will also periodically influence the Ambient temperature, separate from the above effects.
  • The Ambient temperature is displayed on the HUD next to the day and time.

Feels Like Temperature

  • Feels Like temperature, one of the Core Character Stats, is the effective temperature experienced by the character, taking into account the Ambient temperature and modified by the character's Cold Resist and Heat Resist stats.
  • Feels Like temperature is displayed on the HUD when temperature is low or high, and is also viewable on the Character Window and Map Window.
  • Characters experience various temperature-related Status Effects based only on their Feels Like temperature, regardless of the surrounding Ambient temperature.

Cold Resist

Cold Resist is a measure of the character's resistance to hypothermia. When the Ambient temperature is below 70°F, Cold Resist is added to calculate the character's effective or Feels Like temperature. Cold Resist will not bring the Feels Like temperature any higher than 70°F.

To increase Cold Resist:

Heat Resist

Heat Resist is a measure of the character's resistance to hyperthermia. When the Ambient temperature is above 70°F, Heat Resist is subtracted to calculate the character's effective or Feels Like temperature. Heat Resist will not bring the Feels Like temperature any lower than 70°F.

To increase Heat Resist:

Safe Temperatures

  • Characters do best in the safe range of the Feels Like temperature: 50°F (10°C) to 85°F (29.4°C).

Cold Temperatures

  • When the Feels Like temperature drops below 50°F, the status effect Ui game symbol cold cyan.png Cold is applied.
  • When the Feels Like temperature drops below 32°F, the status effect Ui game symbol cold blue.png Freezing is applied.

Hot Temperatures

  • When the Feels Like temperature goes above 85°F, the status effect Ui game symbol hot orange.png Hot is applied.
  • When the Feels Like temperature goes above 100°F, the status effect Ui game symbol hot red.png Sweltering is applied.