Temperature
Temperature in 7 Days to Die is a crucial environmental factor that affects the character's survival. The game simulates a realistic temperature system where characters must manage their body temperature to avoid adverse effects.
Overview
Temperature consists of 2 components:
- Ambient temperature refers to the actual temperature of the environment around the character.
- Feels Like temperature, one of the Core Character Stats, refers to the effective temperature of the character.
Ambient Temperature
- Each biome has its own temperature patterns which fluctuate throughout the day and night cycles.
- Wind and altitude affect the Ambient temperature, with stronger winds and higher altitudes having lower Ambient temperatures.
- Weather, especially Storms, will also periodically influence the Ambient temperature, separate from the above effects.
- The Ambient temperature is displayed on the HUD next to the day and time.
Feels Like Temperature
- Feels Like temperature, one of the Core Character Stats, is the effective temperature experienced by the character, taking into account the Ambient temperature and modified by the character's Cold Resist and Heat Resist stats.
- Feels Like temperature is displayed on the HUD when temperature is low or high, and is also viewable on the Character Window and Map Window.
- Characters experience various temperature-related Status Effects based only on their Feels Like temperature, regardless of the surrounding Ambient temperature.
Cold Resist
Cold Resist is a measure of the character's resistance to hypothermia. When the Ambient temperature is below 70°F, Cold Resist is added to calculate the character's effective or Feels Like temperature. Cold Resist will not bring the Feels Like temperature any higher than 70°F.
To increase Cold Resist:
- Wear Clothing.
- Add Mods to Armor that increase Cold Resist.
- Consume Coffee or Blackstrap Coffee.
- Equip a Torch or an item with a Burning Shaft Mod.
- Equip any Bow loaded with Flaming Arrow or Crossbow with Flaming Crossbow Bolt.
- Hold a lit Molotov Cocktail.
- Stand near a lit Campfire, Burning Barrel, placed Candle, Torch, Forge, or Chemistry Station to receive the Warming Fire buff they provide.
- Candles and Jack o' Lanterns provide Warming Candle, which gives only 5 Cold Resist compared to Warming Fire's 20.
- Avoid going into water or outdoors during rain which cause the Wet status.
Heat Resist
Heat Resist is a measure of the character's resistance to hyperthermia. When the Ambient temperature is above 70°F, Heat Resist is subtracted to calculate the character's effective or Feels Like temperature. Heat Resist will not bring the Feels Like temperature any lower than 70°F.
To increase Heat Resist:
- Wear Clothing.
- Add Mods to Armor that increase Heat Resist.
- Consume Yucca Juice Smoothie.
- Go into water or outdoors during rain in order to become Wet.
Safe Temperatures
- Characters do best in the safe range of the Feels Like temperature: 50°F (10°C) to 85°F (29.4°C).
Cold Temperatures
- When the Feels Like temperature drops below 50°F, the status effect
Cold is applied. - When the Feels Like temperature drops below 32°F, the status effect
Freezing is applied.
Hot Temperatures
- When the Feels Like temperature goes above 85°F, the status effect
Hot is applied. - When the Feels Like temperature goes above 100°F, the status effect
Sweltering is applied.