Mods
Mods are used to improve the characteristics of weapons, Tools, armor and vehicles. They can be mounted in the mod slots of the aforementioned items. The number of slots varies by quality between 1 and 4. Mods offer 10% damage increase when added to weapons and 300 increase to economic value. On the following lists, mods are categorized based on their main usage. The division between weapon and tool mods reflects the overall impact the mods have on items. Most of the mods can be applied to both weapons and tools. More specific information about where a mod can be mounted can be found on the mod's page.
List of weapon mods
Ranged
Image | Name | Affected Part | Description |
---|---|---|---|
Arrow Rest Mod | Accuracy | Improves accuracy. | |
Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. | |
Sawed-Off Shotgun Barrel Mod | Barrel | Increases projectile spread. | |
Shotgun Choke Mod | Barrel | Tightens projectile spread. | |
Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
Muzzle Brake Mod | Barrel | Reduces recoil. | |
Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
Shotgun Duckbill Mod | Barrel | Modifies projectile spread to a horizontal pattern instead of the normal round one. | |
Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
Dye | Dye | Changes the color of the item. | |
Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
Magazine Extender Mod | Magazine | Increases magazine capacity. | |
Shotgun Tube Extender Mod | Magazine | Increases magazine capacity of Pump Shotguns. | |
Scope 8x Mod | Scope | Increases visual magnification when aiming. | |
Scope 4x Mod | Scope | Increases visual magnification when aiming. | |
Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
Weapon Flashlight Mod | Side | A portable light source. | |
Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. | |
Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. | |
Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. | |
Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. | |
Polymer String Mod | Velocity | Arrows and bolts fly faster. |
Melee
Image | Name | Affected Part | Description |
---|---|---|---|
Serrated Blade Mod | Damage | Adds a chance to cause a Bleeding Wound on attack. | |
Weighted Head Mod | Damage | Adds a chance to stun and slow victims. | |
Tempered Blade Mod | Damage | Increases block damage by and lowers degradation. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Diamond Blade Tip Mod | Durability | Greatly reduces degradation rate. | |
Dye | Dye | Changes the color of the item. | |
Burning Shaft Mod | Fire | A melee item can double as a light source and set enemies on fire. | |
Fortifying Grip Mod | Health | When health is below 50% gain additional health regeneration. | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. | |
Stun Baton Repulsor Mod | Knockback | Send zombies flying on charged hits. | |
Metal Spikes Mod | Shaft | Each successive hit lowers enemies' armor. | |
Barbed Wire Mod | Shaft | Provides a chance to cause bleeding damage. | |
Metal Chain Mod | Shaft | Added chance to knock down opponents. | |
The Hunter Mod | Special Damage | Increases damage to all animals. | |
Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
List of tool mods
Image | Name | Affected Part | Description |
---|---|---|---|
Tempered Blade Mod | Damage | Increases block damage by and lowers degradation. | |
Grave Digger Mod | Damage Dirt | More damage against dirt. | |
Fireman's Axe Mod | Damage Dirt • Stone and Iron | Deal more damage to blocks but less damage to entities. | |
Iron Breaker Mod | Damage Iron | Added damage against iron. | |
Bunker Buster Mod | Damage Stone | More damage against stone. | |
Wood Splitter Mod | Damage Wood | Deal more damage against wood. | |
Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
Diamond Blade Tip Mod | Durability | Greatly reduces degradation rate. | |
Dye | Dye | Changes the color of the item. | |
Power Tool Large Tank Mod | Fuel | Increases motor tools tank size | |
Power Tool Small Tank Mod | Fuel | Increases motor tools tank size | |
Ergonomic Grip Mod | Health | Decreases melee stamina usage and increases weapon handling of bows. |
List of armor mods
Image | Name | Affected Part | Description |
---|---|---|---|
Bandolier Mod | Ammo | Reduces weapon reload time. | |
Armor Pocket Mod | Carry Weight | Slightly increases carrying capacity. | |
Clothing Pocket Mod | Carry Weight | Slightly increases carrying capacity. | |
Clothing Double Pocket Mod | Carry Weight | Moderately increases carrying capacity. | |
Armor Double Pocket Mod | Carry Weight | Moderately increases carrying capacity. | |
Armor Triple Pocket Mod | Carry Weight | Greatly increases carrying capacity. | |
Dye | Dye | Changes the color of the item. | |
Impact Bracing Mod | Fall Damage | Reduces fall damage. | |
Helmet Light Mod | Light | A portable light source. | |
Customized Fittings Mod | Movement | Greatly decreases stamina and mobility penalty. | |
Improved Fittings Mod | Movement | Reduces stamina and movement penalty. | |
Press Boy Cap Mod | Rare | Protects from weather and modifies helmets appearance. | |
Ball Cap Mod | Rare | Protects from weather and modifies helmets appearance. | |
Skull Cap Mod | Rare | Protects from weather and modifies helmets appearance. | |
Cowboy Hat Mod | Rare | Protects from weather and modifies helmets appearance. | |
Banded Armor Plating Mod | Resistance | Increases armor rating | |
Armor Plating Mod | Resistance | Increases armor rating | |
Muffled Connectors Mod | Stealth | Reduces noise generated by armor. | |
Advanced Muffled Connectors Mod | Stealth | Greatly reduces the noise created by armor. | |
Cooling Mesh Mod | Temperature | Increases heat resistance. | |
Insulated Liner Mod | Thermal | Increases cold resistance. | |
Water Purifier Mod | Water Purifier | Allows any water to be drunk without harmful effects. |
List of clothing mods
No results
List of vehicle mods
Image | Name | Affected Part | Description |
---|---|---|---|
Vehicle Fuel Saver Mod | Fuel Saver | Decreases vehicle fuel consumption. | |
Vehicle Reserve Fuel Tank Mod | Fuel Tank | Increases fuel tank capacity. | |
Vehicle Off Road Highlights Mod | Light | Increase Headlight's Strength. | |
Vehicle Expanded Seating Mod | Seat | Double Available Vehicle Seats | |
Vehicle Super Charger Mod | Speed | Increases top speed and acceleration. |
List of Robotic Drone Mods
Added in A20, this utility companion can be modified while being held in the inventory. Mods cannot be installed while the drone is active.
Image | Name | Affected Part | Description |
---|---|---|---|
Robotic Drone Armor Plating Mod | Reduces damage by 50% | ||
Robotic Drone Cargo Mod | 8 additional storage slots | ||
Robotic Drone Medic Mod | Heals player with med supplies | ||
Robotic Drone Morale Booster Mod | 10% Stamina Regeneration | ||
Robotic Headlamp Mod | Mobile Lighting |
Unused mods
There are a few mods viewable in the files that do not currently exist in the game, not even obtainable through the creative inventory, outside of editing the xml file to allow that. These are listed here, using their internal item icon name.
We can look into the item_modifiers.xml file to figure out what the first three do.
- "modGunMeleeFlammableOil"
- This one changes "damage type" to "heat"
- "modGunMeleeLiquidNitrogen"
- This changes damage type to cold.
- "modGunMeleeNiCdBattery"
- Changes damage type to electric.
- "modRadiationReady"
- This one protects from radiation, in a similar vein to the Cooling Mesh and Insulated Liner mods.
In addition to these, there is also the Blessed Metal Mod, which does exist in the game, only obtainable via the Creative Inventory.
de:Mods