Death

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Death occurs in 7 Days to Die when your character's Health reaches zero.

Effects of Death

There are several consequences of Death:

  • Your character may potentially drop items, depending on server settings.
  • You will be given a selection of locations for respawning.
  • Your character will respawn with 90% Health, Food, and Water. All negative buffs will have been removed.
  • An experience debt is incurred unless you were protected by Death XP Penalty Protection. The XP bar will fill 25% red indicating the experience debt to be paid down. This debt is cumulative and will stack with previously existing experience debt.
  • If you are level 6 or higher, you will receive a Status Effect called Near Death Trauma that will grant you some protection until you've paid your experience debt.

Dropping Items on Death

Upon death, your character will drop certain items depending on the "Drop On Death" Game Settings:

  • Nothing - retain all your worn items, Toolbelt items, and backpack Inventory.
  • Everything - drop all items including worn items, Toolbelt items, and backpack Inventory.
  • Toolbelt only - drop all items located on your Toolbelt.
  • Backpack only - drop all items located in your backpack Inventory.
  • Delete All - deletes all items worn or carried.

If any items were dropped on death, a Backpack will be placed on the spot where your character died. A blue backpack marker will be visible on the Map and game compass. The backpack will stay around for 3600 seconds (one hour) before disappearing.

Respawning

After a short delay after dying, a respawn screen will appear, giving you various options:

  • "Respawn Now" to a random location in the world, if there was no active Bed and no items were dropped.
  • "Spawn on my bed" - option is available if an active Bed was placed.
  • "Spawn near my bed" - option is available if an active Bed was placed.
  • "Spawn near my backpack" - option is available if any items were dropped on character death.
SpawnPrompt.png
Prompt that appears while respawning, if you had
an active Bed and no items were dropped on death.