Perks
In 7 Days to Die, Perks are part of the Skills and Perks system and play a pivotal role in shaping the survival experience, offering players the opportunity to specialize and thrive in the unforgiving post-apocalyptic world. These Perks provide a diverse array of abilities and bonuses, ranging from enhancing combat prowess to improving resource management and crafting efficiency. Whether you aspire to be a master marksman, a cunning scavenger, or a proficient builder, the Perks system offers customization options that cater to various playstyles, ensuring each survivor can carve out their own path to survival amidst the zombie-infested wasteland.
Attributes
There are 5 main Attributes: Perception, Strength, Fortitude, Agility, and Intellect, each having 10 levels and giving a bonus in that category with every level. The player starts with 1 level in all five attributes and can continue leveling them up at their discretion by spending skill points. Levels 2-5 cost 1 skill point each, levels 6-8 cost 2 skill points each, and the last 2 levels cost 3 points each.
Each of the main Attributes have its own Perks associated with it. These Attribute-Associated Perks have a prerequisite level of the Attribute which must be met in order to further advance levels in that Perk. Note that certain Drugs and other items can be used to increase attributes temporarily, which may allow a prerequisite to be met for a Perk. However, if the Drug or item effect wears off, and the character no longer meets the prerequisites for a given Perk level, they lose the benefit of that Perk level until they again meet the prerequisite. Each Attribute has a Mastery Perk that starts at level 6 of the associated Attribute. Each level provides a (often stand-alone) unique bonus, similar to Perk Books.
Most Perks require the exact same Attribute levels, but there are exceptions (colours chosen for clarity).
| Skill Level | Standard | Attack Speed Perks & Parkour | Mastery Perks | The Penetrator + Grease Monkey + Advance Engineering | Pack Mule | Robotics Inventor | Charismatic Nature | Physician | |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Attribute 1 | Attribute 1 | Attribute 2 | Attribute 6 | Attribute 1 | Strength 1 | Intellect 3 | Intellect 5 | Intellect 3 |
| 2 | Attribute 2 | Attribute 3 | Attribute 4 | Attribute 7 | Attribute 4 | Strength 2 | Intellect 5 | Intellect 7 | Intellect 6 |
| 3 | Attribute 3 | Attribute 5 | Attribute 6 | Attribute 8 | Attribute 6 | Strength 3 | Intellect 6 | Intellect 8 | Intellect 8 |
| 4 | Attribute 5 | Attribute 7 | Attribute 8 | Attribute 9 | Attribute 8 | Strength 4 | Intellect 8 | Intellect 9 | Intellect 9 |
| 5 | Attribute 7 | Attribute 10 | Attribute 10 | Attribute 10 | Attribute 10 | Strength 5 | Intellect 10 | Intellect 10 | Intellect 10 |
Attribute-Associated Perks
Perception
Perception is the measure of your sensory awareness. Level 1 of this perk gives 200% headshot damage to spears, rifles and explosive weapons. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to combat, general perception, and scavenging.
| Attribute Levels | ||
|---|---|---|
| Specialize in taking keen aim with rifles and wasting your target with an expertly-placed bullet. One shot, one kill. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in explosive weapons to stun, cripple and dismember your foes. | 1 / 3 / 5 / 7 / 10 | |
| Learn to inflict more damage and slow your enemies with powerful attacks. | 1 / 3 / 5 / 7 / 10 | |
| You are quick and perceptive. Improve attack speeds with spears. | 2 / 4 / 6 / 8 / 10 | |
| Attribute Levels | ||
| Use your heightened senses to take less damage from traps. | 1 / 2 / 3 / 5 / 7 | |
| Learn to detect and track animals within 100m and never go hungry. | 1 / 2 / 3 / 5 / 7 | |
| You find weak spots in a target's armor with spears, archery, and other specialized ammo. Use AP rifle bullets to shoot through multiple organic targets. | 1 / 4 / 6 / 8 / 10 | |
| Master Perception Skills | 6 / 7 / 8 / 9 / 10 | |
| Attribute Levels | ||
| Become one of the greatest treasure hunters of all time learning tricks that would even make Blackbeard envious. | 1 / 2 / 3 / 5 / 7 | |
| Waste not, want not! Salvage items for more resources with a wrench, ratchet, or impact driver. | 1 / 2 / 3 / 5 / 7 | |
Strength
Strength is the measure of your muscular might. Level 1 of this perk gives 200% headshot damage to shotguns, clubs and sledgehammers. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to combat, general strength, and construction.
| Attribute Levels | ||
|---|---|---|
| Specialize with shotguns to increase damage, increase fire rate, and faster reload times. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in knocking your foes senseless with clubs and bats. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in destroying enemies and structures with sledgehammers. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in the ability to ragdoll enemies with clubs, bats, and sledgehammers. | 1 / 3 / 5 / 7 / 10 | |
| You are not just strong, but you are fast as well. Increase club and sledgehammer speeds. | 2 / 4 / 6 / 8 / 10 | |
| Attribute Levels | ||
| You're a pack mule and can carry more items in your inventory without suffering movement penalties. | 1 / 2 / 3 / 4 / 5 | |
| Master Strength Skills | 6 / 7 / 8 / 9 / 10 | |
| Attribute Levels | ||
| Maximize your mining efforts by increasing tool damage to bring down rocks and trees faster. | 1 / 2 / 3 / 5 / 7 | |
| Harvest more resources and bring home the mother lode. | 1 / 2 / 3 / 5 / 7 | |
| Not exactly the right tool for the job, but you'll learn to gather more junk resources with mining tools. | 1 / 3 / 5 / 7 / 10 | |
Fortitude
Fortitude is the measure of your physical resilience. Level 1 of this perk gives 200% headshot damage to fists and machine guns. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to combat, survival, and recovery.
| Attribute Levels | ||
|---|---|---|
| Learn martial arts and use your fists to stun, knock down, disarm and ragdoll your opponent. | 1 / 3 / 5 / 7 / 10 | |
| Become a commando using automatic weapons to slay your foes. | 1 / 3 / 5 / 7 / 10 | |
| Pulverize your enemies with faster brawling strikes. | 2 / 4 / 6 / 8 / 10 | |
| Attribute Levels | ||
| Specialize in hunting your prey and harvesting more meat, bone and leather. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in shrugging off blows, fighting through pain and staying in the fight when others would be down for the count. | 1 / 3 / 5 / 7 / 10 | |
| Fortitude Mastery Skills | 6 / 7 / 8 / 9 / 10 | |
| Attribute Levels | ||
| With every hit, you take a piece of them. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in boosting your natural healing rates as long as you're not starving. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in gastrointestinal health to use less calories and gain more benefits from food. Use less oxygen while diving. | 1 / 3 / 5 / 7 / 10 | |
| Train your body in number one tactic against the zombie menace: Running away from them. | 1 / 3 / 5 / 7 / 10 | |
Agility
Agility is the measure of your athletic prowess. Level 1 of this perk gives 200% headshot damage and have a 5% chance to dismember with bows, handguns, and knives. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to combat, athletics, and stealth.
| Attribute Levels | ||
|---|---|---|
| Master the use of bows and crossbows. | 1 / 3 / 5 / 7 / 10 | |
| Settle your disputes the old way and be a gunslinger in the apocalypse. Master the use of handguns and SMG. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in using bladed weapons like knives or machetes (not axes) to bleed your foes dry. | 1 / 3 / 5 / 7 / 10 | |
| Learn to swing your blades fast and become a whirlwind of destruction and carnage. | 2 / 4 / 6 / 8 / 10 | |
| Attribute Levels | ||
| Improve your hip fire accuracy and run faster while reloading any ranged weapon. | 1 / 3 / 5 / 7 / 10 | |
| Dodge, weave, and evade - your quick reflexes make you a difficult mark. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in acrobatically getting anywhere you want to go, no matter how far up or far down that may be. | 2 / 4 / 6 / 8 / 10 | |
| Master Agility Skills | 6 / 7 / 8 / 9 / 10 | |
| Attribute Levels | ||
| Specialize in catching your enemies unaware while you are sneaking and they are resting or wandering aimlessly. | 1 / 3 / 5 / 7 / 10 | |
| Specialize in sneaking around in the dark and making less noise in general. | 1 / 3 / 5 / 7 / 10 | |
Intellect
Intellect is the measure of your mental ability. Increasing Intellect improves head shot damage with intellect governed weapons such as Robotic turrets and stun batons. Level 1 of this perk gives 200% headshot damage and have a 5% chance to dismember with stun batons and Robotic turrets. Levels 2-8 increase headshot damage by 10% and chance to dismember by 5%. Levels 9 and 10 increase headshot damage by 15% and dismember chance by 5%. It's split into three subcategories with various perks related to combat, incluence, and general intellect.
| Attribute Levels | ||
|---|---|---|
| Learn how to use batons more effectively. Incapacitate your victims easier and do more damage. | 1 / 3 / 5 / 7 / 10 | |
| You are fascinated with robotics. Learn to use and deploy robotic weapons. | 3 / 5 / 6 / 8 / 10 | |
| Use your intellect to determine the shortest trajectory to the target and effectively increase your attack speed with batons! | 2 / 4 / 6 / 8 / 10 | |
| Attribute Levels | ||
| Specialize in convincing area traders to give you a better deal. | 1 / 3 / 5 / 7 / 10 | |
| Be a daring adventurer! Get better rewards for doing quests. | 1 / 3 / 5 / 7 / 10 | |
| You are an inspiration to your allies, increasing their combat prowess. | 5 / 7 / 8 / 9 / 10 | |
| Attribute Levels | ||
| Use medicine and health items more effectively. | 3 / 6 / 8 / 9 / 10 | |
| Engineer advanced items faster with reduced costs at workstations. | 1 / 4 / 6 / 8 / 10 | |
| Learn to build vehicles from junk in the wasteland! Vehicles can be assembled without this perk. | 1 / 4 / 6 / 8 / 10 | |
| Master Intellect Skills | 6 / 7 / 8 / 9 / 10 | |
General Perks
The General Perks tab is a new skills tab added in Update 2.0 and takes some skills that were previously locked behind Attributes and makes them available to all players that have skill points to spend irrespective of Attribute levels.
| Specialize in light armor to reduce degradation use. | |
| Specialize in medium armor to reduce degradation, stamina, and movement penalties. | |
| Specialize in shielding yourself with iron and steel, becoming an unstoppable behemoth on the battlefield. | |
| Learn how to become a Master Chef! Decrease cooking time and ingredients needed for your favorite recipes. | |
| Specialize in harvesting more crops using your hands or a tool. | |
| Learn to pick locks faster and break fewer lockpicks. | |
| Specialize in tracking down the motherlode and maybe getting a little extra for your trouble. You find better loot with every perk level. |
Book Perks
There are many other Perks that are not directly associated with character Attributes. These Book Perks cannot be purchased using skill points and are only able to be obtained by reading the various Perk Books found throughout the game world. Each volume of the various Perk Books unlocks a permanent Perk that provides a specific benefit to various aspects of gameplay. These Perk Books do not need to be read in any particular order. Read all the volumes in a series and receive a special collector's perk.
