Parkour
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| Parkour | |
|---|---|
![]() Specialize in acrobatically getting anywhere you want to go, no matter how far up or far down that may be. | |
| Description | |
| Attribute | Agility |
| Group | Athletic |
| Max level | 5 |
Parkour is a Athletic Perk in the Agility Attribute.
Requirements and Effects
| Skill Level | Level Name | Effect Description | Agility Level | Cost |
|---|---|---|---|---|
| 1 | Tumbler | You can do a few moves, but mostly just falling on your face. Reduce stamina cost of jumping by 10%. Increase safe fall distance by 1 meter. |
2 | 1 PT |
| 2 | Stuntman | Stunts are easy, but your hospital bills are still expensive. Reduce stamina cost of jumping by 20%. Increase safe fall distance by 2 meters. Jump 1 meter higher. |
4 | 1 PT |
| 3 | Adrenaline Junkie | Adrenaline junkies are capable of death defying acts of insanity. Reduce stamina cost of jumping by 30%. Increase safe fall distance by 3 meters. Never get a Broken Leg when falling. |
6 | 1 PT |
| 4 | Urban Acrobat | If it's vertical, it's just another path. Reduce stamina cost of jumping by 40%. Increase safe fall distance by 4 meters. Jump 2 meters higher. Never get a Sprained or Broken Leg when falling. |
8 | 1 PT |
| 5 | Parkour Master | As a parkour master, you can navigate difficult situations easily. Reduce stamina cost of jumping by 50%. Never take fall damage. |
10 | 1 PT |
Notes
- The name for level 5 Parkour is coincidentally the same as the name for level 10 Agility, the attribute Parkour is governed by.
- Since Update 2.0 Parkour has 5 levels instead of 4 and at max level negates all fall damage.

