Blade Trap
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Blade Trap | |
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Basic Information | |
Group | Tools/Traps |
Category | Trap |
Block Properties | |
Hit Points | 2000 |
Weapon/Tool Properties | |
Entity Damage | 20 |
Block Damage | 33 |
Range | 1 |
Characteristic Properties | |
Repaired Using | Forged Steel |
Max Stack | 10 |
Description
The Blade Trap has three spinning blades that chops players and zeds alike within a 3x3 'tile' area. It does not discriminate. It requires 20W of electricity to operate.
As of A18, you must have advanced engineering 3 in onset to craft these (unless you find a schematic).
Depending on the positioning of the blade will result in different outcomes. Placing the blade on the ground will chop of zombie legs; thus the zombies will become crawlers. On a 2 block high ceiling, the blade will chop off heads, resulting in an instant kill. Placing on a wall vertically is not recommended since zombies can hit it without taking damage but it can kill zombies most of the time.
Crafting
Item | Name | Count | ||||
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0-2 | 3 | 4 | 5 | |||
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Forged Iron | 15 | 13 | 11 | 10 | |
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Forged Steel | 15 | 13 | 11 | 10 | |
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Mechanical Parts | 12 | 10 | 9 | 8 | |
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Electrical Parts | 9 | 8 | 6 | 6 | |
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Oil | 15 | 13 | 11 | 10 | |
Unlock Options | ||||||
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Crafted in | ||||||
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The recipe above contains the Resources needed to craft the Blade Trap for each level of the Advanced Engineering Perk.
A higher level in the associated perk will decrease the crafting cost, saving resources.
Notes
- The durability of the Blade Trap is 2000, decreasing with each hit by 4 units.
- It will stop working when it reaches 500 durability.