Lockpick
Lockpick | ||||||
---|---|---|---|---|---|---|
Basic Information | ||||||
Group | Tools/Traps | |||||
Category | Tool | |||||
Type | Special Tool | |||||
Characteristic Properties | ||||||
Base Price |
| |||||
Max Stack | 50 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Forge Material | Iron |
Lockpicks are a consumable Tool used to open locked containers. They do not work on locked doors.
Description
Lockpicks are consumable items that can be used to unlock locked containers. To do so, hover over a locked object and hold the "Activate" key. As of Alpha 21, the radial menu is no longer necessary to begin the process of lockpicking. A countdown timer will appear, with a random chance to abruptly stop and fail as the lockpick breaks. If the lockpick breaks, the timer will disappear and its progress will be reset to the previous quarter. Note that lockpicks aren't consumed upon a successful lockpicking. Lockpicks can not be used to unlock doors.
Obtaining
Lockpicks may be found in containers containing Junk, such as Garbage Piles, Suitcases, and Sedans. They may also be found in Working Stiffs Crates.
Crafting
Item | Name | Count | |
---|---|---|---|
Forged Iron | 1 | ||
Mechanical Parts | 1 | ||
Unlock Options | |||
Workstations 15/75 | |||
Crafted in | |||
Workbench |
History
Patch version | Changes |
---|---|
Alpha 18 | Added Lockpicks. |
Alpha 18.2 | Increased Lockpick break chance by 10%. Lockpicks no longer consumed on successful lockpicking. |