Compound Bow
| Compound Bow | |
|---|---|
![]() A compound bow does more damage and arrows fly straighter which makes it easier to use. | |
| Basic Information | |
| Group | Ammo/Weapons |
| Category | Ranged Weapon |
| Type | Bow |
| Related Attribute | Agility |
| Weapon/Tool Properties | |
| Entity Damage | |
| Block Damage | |
| Range | 100 |
| Effective Range | 30/31/33/34/35/36 |
| Rounds per Minute | 75 |
| Reload Time | 2 s |
| Ammo Type | |
| Velocity | 51/52/54/55/56/57 |
| Magazine Size | 1 |
| Damage Multiplier: Earth | 0 |
| Damage Multiplier: Metal | 0 |
| Damage Multiplier: Wood | 0.1 |
| Characteristic Properties | |
| Durability (Min Quality) | 350/400/450/500/550/600 |
| Degradation per Use | 1 |
| Mod Slots | 3/3/3/4/4/4 |
| Compatible Mods | Bow, Ranged |
| Repaired Using | Repair Kit |
| Base Price | Sell: 200 Buy: 3000 |
| Max Stack | 1 |
| Scrapping/Forging Properties | |
| Scrappable | Yes |
| Scraps into | Bow & Crossbow Parts |
| Obtaining | |
| Obtainable Through | Crafting, Looting, Trading |
Description
The Compound Bow is the strongest Bow in 7 Days to Die.
It is a medium-range weapon that fires arrows as Ammunition. To equip a different type of arrow, press and hold R, then select the ammo type you want.
Combat
During combat, a Compound Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Bows should be used with care at short range against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.
Sneak attacks deal 100% extra damage.
Crafting
| Item | Name | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 | |||
| Bow & Crossbow Parts | 13 | 14 | 15 | 16 | 17 | 18 | ||
| Leather | 25 | 27 | 29 | 31 | 33 | 35 | ||
| Duct Tape | 13 | 14 | 15 | 16 | 17 | 18 | ||
| Spring | 25 | 27 | 29 | 31 | 33 | 35 | ||
| Legendary Parts | Only applicable to Quality 6 >>> | 1 | ||||||
| Unlock Options | ||||||||
| 36 | 39 | 43 | 47 | 51 | 55 | |||
| Crafted in | ||||||||
The recipe above contains the Resources/Crafting Skill level needed for each Quality level of the Compound Bow.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Notes
- Entity and Block damage are always randomized thanks to Quality, since it applies a hidden modifier to the base value.
History
- Alpha 21 - Sneak attacks deal100% extra damage.
Recommended Mods
| Image | Name | Affected Part | Description |
|---|---|---|---|
| Arrow Rest Mod | Accuracy | Improves accuracy. | |
| Dye | Cosmetic Slot | Changes the color of the item. | |
| Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
| Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
| Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
| The Hunter Mod | Special Damage | Increases damage to all animals. | |
| Ergonomic Grip Mod | Stamina | Decreases melee stamina usage and increases weapon handling of bows. | |
| Polymer String Mod | Velocity | Arrows and bolts fly faster. |
Notes
- The damages given are based on values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
