M60 Machine Gun
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| M60 Machine gun | |
|---|---|
![]() Machine guns are somewhat cumbersome to use but excel at automatic fire. This one uses 7.62mm ammo. | |
| Basic Information | |
| Group | Ammo/Weapons |
| Category | Ranged Weapon |
| Type | Machine Gun |
| Related Attribute | Fortitude |
| Weapon/Tool Properties | |
| Entity Damage | |
| Block Damage | |
| Range | 90 |
| Effective Range | 52/53/55/57/59/60 |
| Rounds per Minute | 440 |
| Reload Time | 3.8 s |
| Ammo Type | |
| Magazine Size | 60 |
| Damage Multiplier: Earth | 0.2 |
| Damage Multiplier: Wood | 2 |
| Butcher Tool | No |
| Salvage Tool | No |
| Characteristic Properties | |
| Durability (Min Quality) | 700/780/860/940/1020/1100 |
| Degradation per Use | 1 |
| Mod Slots | 4 |
| Compatible Mods | Barrel, Side, Small Top, Medium Top, Magazine, Drum Magazine, Bottom, Ranged |
| Repaired Using | Repair Kit |
| Base Price | Sell: 300 Buy: 4500 |
| Max Stack | 1 |
| Scrapping/Forging Properties | |
| Scrappable | Yes |
| Scraps into | Machine Gun Parts |
| Meltable | No |
| Combustible | No |
| Obtaining | |
| Obtainable Through | Crafting, Looting, Trading |
Description
M60 Machine Gun is a short- to medium-ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the M60 uses 7.62mm Ammo as Ammunition.
Combat
The M60 is great for defending against large groups of enemies due to its fast attack rate and large magazine. However, due to its slow reload speed, doing so near a group of zombies can be very dangerous. It takes two shots to the head to kill a normal Zombie, three shots to kill a bloated Zombie, or several shots to the body or limbs.
Crafting
Required Items
| Item | Name | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 | |||
| Machine Gun Parts | 13 | 26 | 39 | 52 | 65 | 78 | ||
| Forged Steel | 100 | 200 | 300 | 400 | 500 | 600 | ||
| Duct Tape | 13 | 26 | 39 | 52 | 65 | 78 | ||
| Spring | 25 | 50 | 75 | 100 | 125 | 150 | ||
| Legendary Parts | Only applicable to Quality 6 >>> | 1 | ||||||
| Unlock Options | ||||||||
| 61 | 68 | 76 | 84 | 92 | 100 | |||
| Crafted in | ||||||||
The recipe above contains the Resources/Crafting Skill level needed for each Quality level of the M60 Machine Gun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Notes
- Entity and Block damage are always randomized thanks to Quality, since it applies a hidden modifier to the base value.
Recommended Mods
| Image | Name | Affected Part | Description |
|---|---|---|---|
| Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. | |
| Muzzle Brake Mod | Barrel | Reduces recoil. | |
| Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. | |
| Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. | |
| Dye | Cosmetic Slot | Changes the color of the item. | |
| Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
| Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. | |
| Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. | |
| Magazine Extender Mod | Magazine | Increases magazine capacity. | |
| Scope 4x Mod | Scope | Increases visual magnification when aiming. | |
| Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. | |
| Scope 2x Mod | Scope | Increases visual magnification when aiming. | |
| Weapon Flashlight Mod | Side | A portable light source. | |
| Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. | |
| Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
| The Hunter Mod | Special Damage | Increases damage to all animals. |
