Primitive Bow
| Primitive Bow | |
|---|---|
![]() Good for hunting and killing zombies. Uses arrows for ammunition. Hold reload to use alternate ammo. | |
| Basic Information | |
| Group | Basics, Ammo/Weapons |
| Category | Ranged Weapon |
| Type | Bow |
| Related Attribute | Agility |
| Weapon/Tool Properties | |
| Entity Damage | |
| Block Damage | |
| Range | 100 |
| Effective Range | 20 |
| Rounds per Minute | 75 |
| Reload Time | 2 s |
| Ammo Type | |
| Magazine Size | 1 |
| Damage Multiplier: Earth | 0 |
| Damage Multiplier: Metal | 0 |
| Damage Multiplier: Wood | 0.1 |
| Characteristic Properties | |
| Durability (Min Quality) | 100/120/140/160/180/200 |
| Degradation per Use | 1 |
| Mod Slots | 1/1/1/2/2/3 |
| Compatible Mods | Bow, Ranged |
| Repaired Using | Wood |
| Base Price | Sell: 0 Buy: 0 |
| Max Stack | 1 |
| Scrapping/Forging Properties | |
| Scrappable | Yes |
| Scraps into | Wood |
| Obtaining | |
| Obtainable Through | Crafting, Looting, Trading |
Description
The Primitive Bow is an easy-to-craft weapon in 7 Days to Die.
It is a medium-range weapon that fires arrows as Ammunition. A Primitive Bow can be used with five different types of arrows: Stone Arrow, Iron Arrow, Steel Arrow, Flaming Arrow, and Exploding Arrow.
To equip a different type of ammo than the default stone arrows, press and hold R, then select the ammo type you want.
Combat
During combat, a Primitive Bow is a powerful medium to long range weapon. At short range, however, the player may have trouble because it requires reloading for each shot.
Due to its slow firing rate, a Primitive Bow should be used with care at short range, against more than one enemy or wild animal.
Bows are great for stealth attacks, as firing an arrow doesn't make a sound and won't alert nearby zombies. Hitting a zombie, without killing it, does alert the zombie.
Sneak attacks deal 100% extra damage.
Crafting
| Item | Name | Count | ||||||
|---|---|---|---|---|---|---|---|---|
| Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 | |||
| Plant Fibers | 3 | 3 | 3 | 3 | 3 | 3 | ||
| Wood | 8 | 8 | 8 | 8 | 8 | 8 | ||
| Unlock Options | ||||||||
| 1 | 2 | 4 | 6 | 8 | 10 | |||
| Crafted in | ||||||||
Or | ||||||||
The recipe above contains the Resources/Crafting Skill level needed for each Quality level of the Primitive Bow.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Notes
- Entity and Block damage are always randomized thanks to Quality, since it applies a hidden modifier to the base value.
History
- Alpha 21 - Sneak attacks deal 100% extra damage.
Recommended Mods
| Image | Name | Affected Part | Description |
|---|---|---|---|
| Arrow Rest Mod | Accuracy | Improves accuracy. | |
| Dye | Cosmetic Slot | Changes the color of the item. | |
| Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. | |
| Structural Brace Mod | Durability | Moderately decreases degradation rate. | |
| Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. | |
| The Hunter Mod | Special Damage | Increases damage to all animals. | |
| Ergonomic Grip Mod | Stamina | Decreases melee stamina usage and increases weapon handling of bows. | |
| Polymer String Mod | Velocity | Arrows and bolts fly faster. |
Notes
- The damages given are based on the values of the different types of arrows that the bow can use. The bow itself (without arrows) can not cause any damage.
- Aiming slightly above the head usually guarantees a headshot. (this depends on how far away the mob is).
- Arrows and bolts have a chance to apply a Arrow Critical Bleedout debuff, which drains 1 health per second for 50s.
Tutorial
The video below demonstrates how to aim depending on the distance from the target.
