Pipe Machine Gun
Pipe Machine Gun | ||||||
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Basic Information | ||||||
Group | Ammo/Weapons | |||||
Category | Ranged Weapon | |||||
Type | Machine Gun | |||||
Related Attribute | Fortitude | |||||
Weapon/Tool Properties | ||||||
Entity Damage | ![]() ![]() ![]() | |||||
Block Damage | ![]() ![]() ![]() | |||||
Range | 90 | |||||
Effective Range | 34 | |||||
Rounds per Minute | 335 | |||||
Ammo Type | ![]() ![]() ![]() | |||||
Magazine Size | 15 | |||||
Butcher Tool | No | |||||
Salvage Tool | No | |||||
Characteristic Properties | ||||||
Durability (Min Quality) | 100 | |||||
Durability (Max Quality) | 350 | |||||
Degradation per Use | 1 | |||||
Compatible Mods | Barrel, Side, Small Top, Medium Top, Large Top, Stock, Magazine, Drum Magazine, Firing Mode, Bottom | |||||
Repaired Using | Short Iron Pipe | |||||
Base Price |
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Max Stack | 1 | |||||
Scrapping/Forging Properties | ||||||
Scrappable | Yes | |||||
Scraps into | Iron | |||||
Meltable | No | |||||
Combustible | No | |||||
Obtaining | ||||||
Obtainable Through | Crafting, Looting, Trading |
Description
Pipe Machine Gun is a short to medium ranged automatic weapon, affected by the Machine Gunner perk. Similar to other machine guns and rifles, the Pipe Machine Gun uses 7.62mm Rounds as Ammunition.
Combat
As of now, the pipe machine gun is the most highly favored pipe weapon, due to its high magazine capacity and relatively short reload time. A full magazine can down multiple zombies and dogs, and can even stand up against wolves and other harder enemies. It is also fairly accurate at longer ranges when fired in bursts.
However, the Fun Pimps have stated that they plan to nerf it soon due to it being too overpowered.
Crafting
Like all pipe weapons, the pipe machine gun can be crafted right at the beginning of the game with the required materials, requiring no workstations or recipies.
Required Items
Item | Name | Count | ||||||
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Quality 1 | Quality 2 | Quality 3 | Quality 4 | Quality 5 | Quality 6 | |||
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Short Iron Pipe | 4 | 6 | 8 | 10 | 12 | 14 | |
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Glue | 2 | 3 | 4 | 5 | 6 | 7 | |
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Wood | 6 | 9 | 12 | 15 | 18 | 21 | |
Unlock Options | ||||||||
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1 | 3 | 5 | 7 | 10 |
The recipe above contains the Resources/Magazines needed for each Quality level of the Pipe Machine Gun.
A higher Quality item may provide better stats at the cost of increased material and unlock requirements.
Repair
Pipe Machine Guns lose condition with use, eventually degrading to the point that it can no longer function. It must be repaired using a Short Iron Pipe.
Recommended Mods
Image | Name | Affected Part | Description |
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Bipod Mod | Accuracy | Increases accuracy and handling when aiming weapons. |
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Muzzle Brake Mod | Barrel | Reduces recoil. |
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Silencer Mod | Barrel | Decreases firing sound while reducing range and damage. |
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Barrel Extender Mod | Barrel | Increases damage, range and aimed accuracy at the cost of stability when fired from the hip. |
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Cripple Em Mod | Crippling | Adds a chance to cripple a leg on a bipedal target. |
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Fore Grip Mod | Grips | Improves handling and accuracy when firing from the hip or moving. |
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Drum Magazine Mod | Magazine | Greatly increases magazine capacity with the cost of reload time. |
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Magazine Extender Mod | Magazine | Increases magazine capacity. |
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Scope 4x Mod | Scope | Increases visual magnification when aiming. |
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Reflex Sight Mod | Scope | Minor visual magnification but designed for fast target acquisition. |
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Scope 2x Mod | Scope | Increases visual magnification when aiming. |
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Laser Sight Mod | Side | Helps with aiming quickly and increases accuracy when firing from the hip. |
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Weapon Flashlight Mod | Side | A portable light source. |
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The Hunter Mod | Special Damage | Increases damage to all animals. |
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Rad Remover Mod | Special Damage | Temporarily disables regeneration ability of radiated zombies. |
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Retracting Stock Mod | Stock | Improves weapon handling while firing from the hip. |
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Trigger Group: Burst Mod | Trigger | Modify the trigger group to fire 3 round bursts. |
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Trigger Group: Semi Mod | Trigger | Modify the trigger group to fire single shots. |
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Trigger Group: Full Auto Mod | Trigger | Modify the trigger group to fire full auto. |